Just when you thought the release of "Grand Theft Auto 6" was starting to come into view, Rockstar has gone and changed ...
Once video games crossed the threshold into becoming cinematic experiences, along with that came the need for professionals to help bring video game characters to life. Whether through voice work or ...
For a time, Jason "Thor" Hall, also known as Pirate Software, was one of the most popular game developers on Twitch. Hall has a long history in the industry and has worked with some major companies ...
Jynxzi has been streaming for over half a decade now, and his career has taken him places that he never could have imagined. Jynxzi started out as a gamer with a dream, and now he's regularly playing ...
When most people think about streaming, they picture late nights, cozy bedrooms, and expensive computers. The most successful streamers know that there's much more to the business than that. Streamers ...
In yet another turning of the free-to-play cycle, "Mecha Break" has lost almost 70% of its players in just under two weeks. It probably still has legs, but the massive wave of initial enthusiasm has ...
"Marvel Rivals" came along at a perfect moment, when gamers were unsatisfied with other major shooters like "Overwatch 2" and were looking for something that could give them great gameplay without ...
2025 has already been a pretty great year for video games that have blown away players, having already given players such titles as Obsidian's "Avowed" and Ubisoft's "Assassin's Creed Shadows." The ...
Let's be honest, 2024 was a bit of a mixed bag for the gaming world. We got some truly incredible surprises, and games like "Black Myth: Wukong" blew everyone away while reminding us why small studios ...
On a more positive note, Zelnick seems confident that Rockstar is on track to release the game sometime in 2025, though he didn't get any more specific about a potential release date. Zelnick also ...
The last few years of gaming have been fairly unpredictable. Massive AAA projects have failed to find an audience, big IP-driven tie-ins have released to zero fanfare, and small indie games have ...