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Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
The BBC has some details on the “massive luck” that was part of the making of Clair Obscur: Expedition 33. The game’s lead writer, for example, originally got involved in the project after sending an ...
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Two Average Gamers on MSNMay 05: May the 4th Brings Exciting Star Wars Gaming News!May the 4th is always a big day for Star Wars fans! Check out all the Star Wars goodies from the weekend, and more gaming ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Expedition 33 has received so far, there's been particular love for its story and characters. But the game's lead writer had ...
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Game director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
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TheGamer on MSNClair Obscur: Expedition 33 Devs Explain How They Formed Their TeamExpedition 33 developer Sandfall Interactive was formed after the game's director was bored at his job at Ubisoft. He started ...
Expedition 33 is a stunning work of art that fixed my turn-based issues and allowed me to experience what may in fact be one ...
Expedition 33 is the biggest surprise success of 2025 so far. But outside of the sales and player numbers, its origin is a ...
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