But as Poncle pursues publishing partnerships with other developers, Galante said his responsibility is to "try and let the ...
Conversely, the most important aspect of concept art is in the most technical and specific art, referred to as model sheets, ...
After becoming a publisher themselves, Poncle's Luca Galante shares what they think a good publisher should do.
AAA games are usually around the 100 GB mark or more, and have thousands of people credited. It’s a clever classification ...
Between layoffs, studio closures, and funding drying up, it’s fair to say that the games industry has been having a rough time. Enrique Fuentes, CEO and co-founder of Teravision games, experienced ...
Artificial intelligence (AI) is a divisive subject, but as the tech saturates numerous industries, one new Devcom speaker survey hopes to highlight experts’ sentiments. Devcom, an annual video game ...
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...