Talking to non-player characters (NPCs) has always been a waste of time in any game, as they can only deliver a handful of scripted lines, if they even have any. Since NPCs are not central to a game's ...
During a Nvidia tech demo, I encourage a bellhop named Tae to poison all the hotel guests. He’s programmed by humans in Inworld’s character engine, and none of us know what he’s going to say next.
As part of today's State of Unreal, Epic has confirmed Unreal Engine 5.6 is now available. The company said one of the key goals of this release is to "empower you to build super-high-fidelity, ...
Jam & Tea Studios is the latest gaming startup implementing generative AI to transform the way players interact with non-playable characters (NPCs) in video games. Traditionally, video game NPCs are ...
Usually, when you go to see one of the big hardware powerhouses, the presentations are primarily focused around… well, you know - hardware. That’s been shifting over the years, however, as specialized ...
A group of former Google DeepMind researchers has created an AI behavior engine that aims to transform traditional video games into a more dynamic experience by improving how non-playable characters ...
Sony is the latest company revealed to be testing the use of NPCs powered by generative AI in its games. After a prototype video showing an AI NPC in action was leaked online, players and game ...